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Next Gen Rugby League game
#21
I was thinking the same Steeler but after Ross saying that their games will be on all platforms I'm going to pc.
"I'm not saying it's ugly but, that tackle clearly wouldn't get many valentines cards" - Eddie Hemmings '17
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#22
PC and PS3 (4) here... If this comes to PC then goodbye life. RLL3 + Academy + Modding = Anything from 1981 - 2015 is fair game.

Still have to get a console version for the gaming nights. I'm sure Big Ant will eventually make me go for a PS4, but I was hoping to delay that purchase a bit longer. Got a few to many PS3 games left to play, don't want to bury them just yet.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
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#23
I bought a ps4 too early, not much doing on the console atm, ufc is ok, Bigant will hopefully make me happier with the purchase, can see all my time going to the pc version though!
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#24
Hey ross is it true yous are developing a new game. if so please take ur time and try to make it sound feel and look as realistic as possible.
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#25
FIFA 15 brings football to life in stunning detail so fans can experience the emotion of the sport like never before. FIFA 15 launches on PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 on September 23 in North America and September 25 in Europe.

Over the course of E3 and the weeks that follow, this will be your prime destination for everything related to FIFA 15. From improvements to new features, everything coming this September will be presented here.



Agility & Control and Correct Contacts

Leave defenders in the dust or control the ball like the world’s best footballers. Players explode into action with improved balance, cuts and closer touches when in possession, giving greater responsiveness and personality to the game’s superstars. Experience brilliant control as you keep the ball in a sprint or when searching for an opening in those close-touch situations.

Authentic Player Visuals

The Next Generation football player is here. Player faces have an incredible level of detail, while character models look and feel powerful and athletic. Kits move realistically and change with the environment, becoming dirty with mud and grass as the match unfolds.

Dynamic Match Presentation

Match Day feels dynamic and immersive. Improved commentary will highlight unique fan reactions, with chants and behavior changing on location. New bench reactions, 10-man goal celebrations and more will keep you engaged in the story of the match.

Emotional Intelligence

With over 600 new emotional reactions, players now respond to pivotal moments on the pitch – bad tackles, missed chances, epic goals - as they would in real life.

Living Pitch

Stadiums are alive and full of the emotion that only football can create. Playing surfaces wear down as the match progresses, with boot marks, slide tackles, and debris visible on the pitch. Corner flags move, goal frames shake, and animated LED ad boards bring FIFA 15 to life.

Man-to-Man Battles

Dispossessing your opponent is more rewarding than ever! Intercept and keep the ball with Possession Tackles and new shoulder barges. Feel the impact with big fall physics; shirt pulling will also be visible with enhanced cloth technology. FIFA 15 fundamentally changes the way you compete for the ball.

Team Tactics

Your AI teammates and opponents now recognize what’s happening in the match and will adjust their tactics just like real players. Park the Bus, In The Mixer, and Time Wasting are some of the Team Tactics you’ll come up against in FIFA 15.


This is what Tru Blu needs to put effort in with gameplay it couldn't be so hard to do. come on
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#26
Ross, speaking vaguely, is there a percentage you could say a game needs to be at thats being developed before announcements are made, or Is it simply the publishers discretion as to when they consider an announcement is appropriate?
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#27
Publishers can announce whenever they feel it is best.

Big Ant Studios store at www.BigAnt.com
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#28
(06-24-2014, 08:12 PM)Ross Wrote: Publishers can announce whenever they feel it is best.

Thanks, I was hoping I might get something cryptic about what you may or may not be working on, I understand good things come to those who wait though!
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#29
@jacktigers It may or may not be hard to do however FIFA has 20x the budget of our previous RLL games - and that's per year!

Big Ant Studios store at www.BigAnt.com
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#30
(06-24-2014, 05:28 PM)jacktigers Wrote: This is what Tru Blu needs to put effort in with gameplay it couldn't be so hard to do. come on

Hah as if money is no object. You should start your own game company and make an NRL game. Come on.
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