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Rugby 15 Announced
#1
First I get DBC14 and now this: http://segmentnext.com/2014/04/30/new-ge...evelopers/ Developed by HB Studios who also developed Rugby 08 and the like though it better be a lot better than RWC 2011 which was crap.
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#2
I'll wait till I see some Screenies... wasn't overly impressed with HB Studios in the past, and that was when they had "competition".
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
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#3
The lack of screenshots for a game releasing in a couple of months is worrying. We all know what AC13 was like and we didn't get any screenshots for that ever though it's obvious why they didn't. Come on Big Ant why don't you start an Aussie sport sim empire, you've got cricket and league, you've probably got AFL as well, now all you need is Union.
Get ready for a [email protected]%&ing broken arm!!!!!
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#4
Amen to that... keep adding the sports games to the catalogue Big Ant. Smile
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
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#5
(The following are only my feelings if this report is real). I know mbgrice wouldn't attempt to put anything fake up, but anyhow.

I used to like HB's games. Still do to a certain extent, you felt in full control of the experience and there weren't bugs and glitches all the time like some other rugby games. The improvement was slow, but getting better, with Rugby '06 being their best for the time it was released.

Now however, I am disappointed to hear that they have some licenses that would be better in Big Ant's hands if they did a Rugby. If Big Ant do at some point and have the Academy, I hope HB don't attempt to contest it at all.

I am still happier to hear an HB game may be being developed than I would some other developers. They do love rugby and although they ran out of ideas or even half decent graphics in their World Cup game, I'm sure they would've learned something from what Sidhe attempted to do and the brilliant work on Rugby League Live which probably has a few transferrable ideas.

They've never fully connected with their fanbase though and are distant and aloof in regard to feedback. Which is a shame, because I understand they are good guys.

I'll be looking forward to more info if this proves accurate. Smile Thanks for the link anyhow mbgrice. Smile

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#6
Of course I made it up Iversen, I managed to hack into several websites and put up fake articles :p In all seriousness I've looked on both Big Ben and HB's sites and neither of them made mention of Rugby 15 which is worrying. 08 was great fun but quite simple RWC 2011 was a half arsed attempt that was crap. I agree with almost everything you say CA, come on Big Ant make a rugby game. Big Ant's Australian sporting games empire, Arise Darth Ross (I have to credit to Ruck for his connection to an empire and Star Wars, he's a very smart cookie :p)
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#7
(05-06-2014, 10:31 PM)mbgrice Wrote: Of course I made it up Iversen, I managed to hack into several websites and put up fake articles :p In all seriousness I've looked on both Big Ben and HB's sites and neither of them made mention of Rugby 15 which is worrying. 08 was great fun but quite simple RWC 2011 was a half arsed attempt that was crap. I agree with almost everything you say CA, come on Big Ant make a rugby game. Big Ant's Australian sporting games empire, Arise Darth Ross (I have to credit to Ruck for his connection to an empire and Star Wars, he's a very smart cookie :p)

Nah, never thought you made it up, haha. Smile I've read a few "Rugby 15" stories over the last year or so, but thought yours seemed the most on the level as soon as I clicked on that link.

I really hope that if they make something that's a worthwhile successor to Rugby '08 and is highly customisable that we can at least share saves etc. Otherwise it'll be an endless nightmare of editing. From the conversations that I had with the HB guys when they were developing Rugby World Cup 2011, they seemed afraid to attempt any customisation options in case of rights infringements.

I pushed with some other users to get something in at all, because the way they were talking, nothing at all would've been in there. As it stood it was very poor. Still, I think compared to Rugby Challenge, you do actually feel that you're pretty close to mostly in control of proceedings and there aren't really much in the way of bugs. It's just bare-bones, simplistic game-play and bad graphics I guess.

Thanks again for the news! Big Grin

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#8
CA I made up some controls the other day for a rugby game and posted them on the Sidhe forums. What do you think of them, they are complicated but I like my sport sims as releastic as possible so here they are:

Attack: Left analog stick to run, further you push the stick faster your player runs.
L3: Lowers body position
Right analog stick: Pass, push in direction you want to pass, the harder you push the faster the pass, the further you push the longer. Dummy by pushing in the direction you want to dummy and then returning stick to the middle.
R2/L2: Step left/right. harder you push the further he steps
R1/L1: Fend right/left
D-Pad: Left,Up,Down=Set Plays Right=Set kicker

Kicking in play:
To kick a punt or bomb press X to enter kick mode. Once you've entered kick mode you've got as long as the it takes for the defence to reach you to kick it. Once you've entered kick mode you use R1/L1 for height (If you want to kick of your right foot use R1 vice versa if you want to kick of the left foot, you can kick off any foot with any player but obviously their going to be stronger on their dominant foot which will be indicated when you enter kick mode) L2/R2 for length. Once you've picked the length you then press X to drop the ball and as the ball drops you use Right/Left analogue stick (depends what foot) to swing you leg and kick it. The swing would be similar to the swing on golf games. The timing of your swing affects distance and height. To drop kick, press Circle then press X to drop the ball and then as the as the ball hits the ground swing with whatever stick your kicking off. The harder you swing the further it's going to go but accuracy will be. A tap of square will chip while if you hold it you be able to grubber. Grubber kicking works the same as drop goals in the sense you don't use distance or height buttons, you just press X and swing your foot. Triangle exits kick mode.

Goal Kicking: To goal kick you start your run up by pressing X, then once your near the tee you press X to plant your (non-kicking) foot and swing (kicking foot) with the Left/Right analogue stick.

Breakdown: First you put players into the breakdown by pressing Circle. Once they're in the ruck you can scroll and select them by pressing L1/R1. You can also select players outside the ruck to organise your defence for the next phase. Once you've selected a player you can order them to perform an action
Triangle= Play at ball
X= Pilfer
Square= Remove player
Use the left stick for direction of pilfer, and move players outside the ruck.

Defence:

R2/L2: Tackle low on the left/right
R1/L1 Tackle high on the left/right
Left analog stick: Move player, same system as running
L3: Dive
X: Try and hold the player so he can't release or get to ground, press X to release if player is successful in getting to ground
Sqaure: Power tackle
Circle: Strip
D-Pad: Pick depth, width and any custom defence you've made

Scrum: When scrimmaging you use the analog sticks to push in the direction you want with your props but any movement with you make with your props has to balanced out with the locks if you don't the scrum will collapse. When wheeling you must still use your props. So if wheeling left, push with right prop and pull back with left prop
X: Engage
L1/R1: Move N4 lock left/right
L2/R2: Move N5 lock left/right
Right analog stick: Move prop on the right
Left analog stick: Move prop on the left
Square: Wheel left
Circle: Wheel right

Lineouts: To throw lineouts pull back on the left analog stick, you can then move your jumpers around using by selecting them with the face buttons and pushing the right analog stick up and down and then to make them jump press the button you used to select them again. You can use decoy jumpers. To throw pull back on the left analog stick then push up. The harder you push up the harder he throws. You can also throw to the sides by pushing stick up in the direction you want to throw it.
X, Circle, Square, Triangle: Select Jumper press again to jump
Right analog stick move jumpers
Left analog throw lineout
Circle: Throw back once caught
Square: Maul:
X: Go to ground

Maul: X add players
Circle: Hold in circle to select players to form a breakaway. You then use the R1 button to scroll through and pick players. L1 removes them from the breakaway. Once you think your ready let go off circle to breakaway.
Left analog stick: Control player on left
Right analog stick: control players on right

When defending same controls apply though instead of using R1 and L1 to select players for a breakaway you use them to scroll through your players in the maul, once you've selected a player he can try and pull down the maul using square, hold up the ball players using X.
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#9
Wow...that is all.
"I'm not saying it's ugly but, that tackle clearly wouldn't get many valentines cards" - Eddie Hemmings '17
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#10
Nice and simple, I'm sure you've find it quite easy axe :p
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